Basics

Changes
TFMC makes some changes as to the way Survival works, including adding, removing and modifying various recipes, mechanics and items.

Diamonds? Steel.
Diamond has been completely replaced with Steel, it can be obtained the same way as Diamonds however when mining Steel you will find yourself with some ore which you need to smelt before you get a Steel ingot. Steel Armor can be crafted from steel, which is still the toughest armor in the game.

Bows? Guns.
In place of Bows we have added our own arsenal of guns for you to use. Although technically the Bow still exists, however its not obtainable in anyway. Patrol Droids (Skeletons) will still spawn equipped with a bow (textured as an unobtainable gun).

Dispensers? Cannons.
Since we have removed Bows, you would think you can no longer craft a dispenser, right? Wrong. We changed the recipe. Oh, and we also renamed the item to Cannon.

Hoppers? Emitters.
While we were renaming the Dispenser to a cannon, we decided to rename the Hopper. Because Emitter sounds so much more StarWars, doesn't it? Don't worry though, we kept the recipe the same.

Armor

 * Leather armor has been replaced with Robes, same recipe
 * Iron armor has been replaced with a Jumpsuit, same recipe
 * Diamond armor has been replaced with Steel armor, same recipe (read above; Diamonds? Steel.)
 * Gold armor is no longer craftable and is now known as Ancient Sith Armor
 * Chain armor is now known as Mandolorian armor

Nether? The End?
To fit the StarWars theme both of these have been completely removed. However we will consider adding various mechanics as time goes on to obtain things only found in these places.
 * Red Nether Brick, can be crafted from brick + redstone